Hardware
Frothy’s maintained hardware surface is layered:
- Base image for timing, GPIO, LED, ADC, and seeded pins
- TM1629 for the canonical advanced display API on the protoboard target
- Matrix for the small teaching-layer display API
This first public cut treats the TM1629-based esp32-devkit-v4-game-board as
the protoboard target while still documenting the shared base-image board
surface underneath it.
If you want the applied board docs first, use Machine . That section teaches the Froth Machine as a board you can draw on and play with, while Hardware stays focused on exact surface details.